However, this early access version—called Shrapnel Training Exercises One, or STX1—is only available to people who have purchased one of the game’s Extraction Pack NFTs. Shrapnel will offer up a series of three-day play windows lasting about eight hours per day.
Ultimately, Shrapnel will launch as a fully-fledged free-to-play game in 2025. But this initial early access taste, which was previously expected to be released in December, is meant to get supporters in the mix and allow them to provide feedback along the way. Players can also earn rewards from a community pool.
“Throughout the inception and development of Shrapnel, feedback from our passionate community has always been invaluable, shaping the game into what it is today,” CEO Mark Long said in a statement. “We had a dream of breaking the mold of traditional game development, and our execution of early access gameplay puts players right in the driver’s seat, helping us steer towards a blockbuster-quality AAA first-person shooter game.”
“This is both scary and exciting,” he continued, “but with our community behind us as we progress through the different stages of the Shrapnel Training Exercises, we’ll continue to deliver on our promise to listen [to], reward, and empower players and creators.”